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Giambo ha spostato in procura questo thread
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
AH SI ma NO Non lo so
Ad
http://sallo.it
LO SAI? Allora NON fa per te. NON LO SAI? Allora non ti serve.
FreeBan
Giambo ha spostato in procura questo thread
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
FreeBan
Giambo ha spostato in procura questo thread
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da:
> 2) certi svizzeri ricettatori di denti d'oro farebbero meglio a pensare alle cose illegali in casa loro prima delle cose legali in casa degli altri
Ma allora e' vero che non hai capito un cazzo, non lo fai per trollare
...
> 2) certi svizzeri ricettatori di denti d'oro farebbero meglio a pensare alle cose illegali in casa loro prima delle cose legali in casa degli altri
Ma allora e' vero che non hai capito un cazzo, non lo fai per trollare
...
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da: Renton Thurston
> > > Ma perchè ti sei trovato a questo bivio ?
> >
> > Perche' non avevo nessuno intenzione di finire nei casini a causa delle farneticazioni di un paio di svitati.
>
> Perciò ha chiesto "chi vuole il FDT faccia un passo avanti".
> Al che tutti hanno fatto un passo indietro, salvo Suoranciata che era distratto da 4chan, e così si è ritrovato con il forum sul groppone.
... e tutti quelli che hanno fatto un passo indietro -appunto- dietro
...
> > > Ma perchè ti sei trovato a questo bivio ?
> >
> > Perche' non avevo nessuno intenzione di finire nei casini a causa delle farneticazioni di un paio di svitati.
>
> Perciò ha chiesto "chi vuole il FDT faccia un passo avanti".
> Al che tutti hanno fatto un passo indietro, salvo Suoranciata che era distratto da 4chan, e così si è ritrovato con il forum sul groppone.
... e tutti quelli che hanno fatto un passo indietro -appunto- dietro
...
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da: Sgabbio
> Ma perchè ti sei trovato a questo bivio ?
Perche' non avevo nessuno intenzione di finire nei casini a causa delle farneticazioni di un paio di svitati.
> Ma perchè ti sei trovato a questo bivio ?
Perche' non avevo nessuno intenzione di finire nei casini a causa delle farneticazioni di un paio di svitati.
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da:
> http://www.ticinonews.ch/articolo.aspx?id=274127&r...
>
>
Hola niubbo, lo sai che il Dittatore del FdT e' la Suora
?
> http://www.ticinonews.ch/articolo.aspx?id=274127&r...

>
>

Hola niubbo, lo sai che il Dittatore del FdT e' la Suora
?
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da:
> > Ora hai una terza buona ragione per venire in Svizzera[*]
!
> >
http://www.cdt.ch/confederazione/politica/69884/pi... 
> >
> > [*]Prima Buona Ragione: Offrirmi una cena
> > Seconda Buona Ragione: Nascondere i capitali nelle banche elvetiche
>
> senti, perchè ti posti e rispondi da solo?
Le sto provando tutte per far tornare qui Vero Nathan, mi manca da morire, mi strazia il cuore
!!!
> > Ora hai una terza buona ragione per venire in Svizzera[*]
!> >

> >
> > [*]Prima Buona Ragione: Offrirmi una cena
> > Seconda Buona Ragione: Nascondere i capitali nelle banche elvetiche
>
> senti, perchè ti posti e rispondi da solo?
Le sto provando tutte per far tornare qui Vero Nathan, mi manca da morire, mi strazia il cuore
!!!
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
E TU Lo Sai o no?
Ad
http://sallo.it
LO SAI? Allora NON fa per te. NON LO SAI? Allora non ti serve.
Scritto da: altg
> > > Cosa non darei per uno spaccato dei costi di produzione di queste cazzate.
> >
> > Avevo letto che Apple faceva un guadagno del 40% su ogni dispositivo.
>
> Detratte le tasse, immagino.
$BigCompany in USA che paga le tasse, LOL
!
> > > Cosa non darei per uno spaccato dei costi di produzione di queste cazzate.

> >
> > Avevo letto che Apple faceva un guadagno del 40% su ogni dispositivo.
>
> Detratte le tasse, immagino.
$BigCompany in USA che paga le tasse, LOL
!
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da: altg
> Cosa non darei per uno spaccato dei costi di produzione di queste cazzate.
Avevo letto che Apple faceva un guadagno del 40% su ogni dispositivo.
> Cosa non darei per uno spaccato dei costi di produzione di queste cazzate.

Avevo letto che Apple faceva un guadagno del 40% su ogni dispositivo.
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da: natanasso
> > Ora hai una terza buona ragione per venire in Svizzera[*]
!
> >
http://www.cdt.ch/confederazione/politica/69884/pi... 
> >
> > [*]Prima Buona Ragione: Offrirmi una cena
> > Seconda Buona Ragione: Nascondere i capitali nelle banche elvetiche
>
> Ma anche no:
>
>
Giambo al tappeto
>
>
Puttanate, credi che i politici, i piu' grandi ladroni e evasori, seghino il ramo sul quale sono seduti
?
E cosa mi dici delle altre due buone ragioni ?
> > Ora hai una terza buona ragione per venire in Svizzera[*]
!> >

> >
> > [*]Prima Buona Ragione: Offrirmi una cena
> > Seconda Buona Ragione: Nascondere i capitali nelle banche elvetiche
>
> Ma anche no:
>
>
>
>

Puttanate, credi che i politici, i piu' grandi ladroni e evasori, seghino il ramo sul quale sono seduti
?E cosa mi dici delle altre due buone ragioni ?
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Ora hai una terza buona ragione per venire in Svizzera[*]
!
http://www.cdt.ch/confederazione/politica/69884/pi... 
[*]Prima Buona Ragione: Offrirmi una cena
Seconda Buona Ragione: Nascondere i capitali nelle banche elvetiche
!
[*]Prima Buona Ragione: Offrirmi una cena
Seconda Buona Ragione: Nascondere i capitali nelle banche elvetiche
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Tua madre succhia cazzi all'inferno
Ad
http://www.vatican.va/content/vatican/en.html
Nessuno ci crede per poi affogare nella realtà subito dopo
Negli USA proiettano un film che dipinge i seguici di Maometto come violenti, e quest'ultimi per protesta assaltano ambasciate, ammazzano gli occupanti e appiccano incendi
?
?
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da:
> > > > > Impossibile cosa??
> > > >
> > > > Oddio, e ora cosa faccio ? Provo a spiegare per la seconda volta ad uno stupido che e' troppo stupido per capire che gli sto spiegando che e' stupido
?
> > >
> > > Non so esattamente cosa critichi.
> >
> > Lo so che non lo sai, e' spiegato tutto li' sopra
!
>
> La tua argomentazione sarebbe che io sono stupido?
Ommioddio, finalmente l'hai capita
!
Ma allora non sei cosi' stupido
!!
Ma anche no, propongo di modificare il leitmotiv in "Frocio, malato, invidioso e stupido"
> > > > > Impossibile cosa??
> > > >
> > > > Oddio, e ora cosa faccio ? Provo a spiegare per la seconda volta ad uno stupido che e' troppo stupido per capire che gli sto spiegando che e' stupido

?> > >
> > > Non so esattamente cosa critichi.
> >
> > Lo so che non lo sai, e' spiegato tutto li' sopra
!>
> La tua argomentazione sarebbe che io sono stupido?
Ommioddio, finalmente l'hai capita
!Ma allora non sei cosi' stupido
!!Ma anche no, propongo di modificare il leitmotiv in "Frocio, malato, invidioso e stupido"
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da:
> > > Giambo a fatto bene a disfarsene di questo posto.
> >
> > Voleva fare l'affarone del secolo rivendendo il sito a google
>
> Ora ci sta tentando ::1
Poco dopo l'annuncio, ::1 e' sparito.
I vostri Servizi Segreti funzionano meglio dei nostri
!
> > > Giambo a fatto bene a disfarsene di questo posto.
> >
> > Voleva fare l'affarone del secolo rivendendo il sito a google

>
> Ora ci sta tentando ::1

Poco dopo l'annuncio, ::1 e' sparito.
I vostri Servizi Segreti funzionano meglio dei nostri
!
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da:
> > > Impossibile cosa??
> >
> > Oddio, e ora cosa faccio ? Provo a spiegare per la seconda volta ad uno stupido che e' troppo stupido per capire che gli sto spiegando che e' stupido
?
>
> Non so esattamente cosa critichi.
Lo so che non lo sai, e' spiegato tutto li' sopra
!
> > > Impossibile cosa??
> >
> > Oddio, e ora cosa faccio ? Provo a spiegare per la seconda volta ad uno stupido che e' troppo stupido per capire che gli sto spiegando che e' stupido

?>
> Non so esattamente cosa critichi.
Lo so che non lo sai, e' spiegato tutto li' sopra
!
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da: altg
> > Girava la storiella del team che ha ridisegnato il bottone "shutdown" di Windows Vista. Non mi ricordo piu' i dettagli, ma in totale si parlava di diversi anni-uomo
>
> Secondo me i loro team per la grafica sono composti dai nipotini dei dirigenti. Eta` media: 15 anni.
Trovato (Sito con qualche problema)
http://moishelettvin.blogspot.ch/2006/11/windows-s...
The Windows Shutdown crapfest I worked at Microsoft for about 7 years total, from 1994 to 1998, and from 2002 to 2006.
The most frustrating year of those seven was the year I spent working on Windows Vista, which was called Longhorn at the time. I spent a full year working on a feature which should've been designed, implemented and tested in a week. To my happy surprise (where "happy" is the freude in schadenfreude), Joel Spolsky wrote an article about my feature.
I would like to try to explain how this happened.
I worked on the "Windows Mobile PC User Experience" team. This team was part of Longhorn from a feature standpoint but was organizationally part of the Tablet PC group. To find a common manager to other people I needed to work with required walking 6 or 7 steps up the org chart from me.
My team's raison d'etre was: improve the experience for users on laptops, notebooks and ultra-mobile PCs. Noble enough. Of course the Windows Shell team, whose code I needed to muck about in to accomplish my tiny piece of this, had a charter of their own which may or may not have intersected ours.
My team had a very talented UI designer and my particular feature had a good, headstrong program manager with strong ideas about user experience. We had a Mac [owned personally by a team member] that we looked to as a paragon of clean UI. Of course the Shell team also had some great UI designers and numerous good, headstrong PMs who valued (I can only assume) simplicity and so on. Perhaps they had a Mac too.
In addition to our excellent UI designer and good headstrong program manager, we had a user-assistance expert, a team of testers, a few layers of management, and me, writing code.
So just on my team, these are the people who came to every single planning meeting about this feature:
•1 program manager
•1 developer
•1 developer lead
•2 testers
•1 test lead
•1 UI designer
•1 user experience expert
•--
•8 people total
These planning meetings happened every week, for the entire year I worked on Windows.
In addition to the above, we had dependencies on the shell team (the guys who wrote, designed and tested the rest of the Start menu), and on the kernel team (who promised to deliver functionality to make our shutdown UI as clean and simple as we wanted it). The relevant part of the shell team was about the same size as our team, as was the relevant part of kernel team.
So that nets us an estimate -- to pull a number out of the air -- of 24 people involved in this feature. Also each team was separated by 6 layers of management from the leads, so let's add them in too, giving us 24 + (6 * 3) + 1 (the shared manager) 43 total people with a voice in this feature. Twenty-four of them were connected sorta closely to the code, and of those twenty four there were exactly zero with final say in how the feature worked. Somewhere in those other 19 was somebody who did have final say but who that was I have no idea since when I left the team -- after a year -- there was still no decision about exactly how this feature would work.
By the way "feature" is much too strong a word; a better description would be "menu". Really. By the time I left the team the total code that I'd written for this "feature" was a couple hundred lines, tops. [edit: note that that are tons of other more complicated features that support this menu, like the control panel, the additional kernel work, etc., whose code was huge compared to mine. Note also that these features weren't, by a long shot, the only thing all these people were working on]
But here's how the design process worked: approximately every 4 weeks, at our weekly meeting, our PM would say, "the shell team disagrees with how this looks/feels/works" and/or "the kernel team has decided to include/not include some functionality which lets us/prevents us from doing this particular thing". And then in our weekly meeting we'd spent approximately 90 minutes discussing how our feature -- er, menu -- should look based on this "new" information. Then at our next weekly meeting we'd spend another 90 minutes arguing about the design, then at the next weekly meeting we'd do the same, and at the next weekly meeting we'd agree on something... just in time to get some other missing piece of information from the shell or kernel team, and start the whole process again.
I'd also like to sketch out how actual coding works on the Windows team.
In small programming projects, there's a central repository of code. Builds are produced, generally daily, from this central repository. Programmers add their changes to this central repository as they go, so the daily build is a pretty good snapshot of the current state of the product.
In Windows, this model breaks down simply because there are far too many developers to access one central repository. So Windows has a tree of repositories: developers check in to the nodes, and periodically the changes in the nodes are integrated up one level in the hierarchy. At a different periodicity, changes are integrated down the tree from the root to the nodes. In Windows, the node I was working on was 4 levels removed from the root. The periodicity of integration decayed exponentially and unpredictably as you approached the root so it ended up that it took between 1 and 3 months for my code to get to the root node, and some multiple of that for it to reach the other nodes. It should be noted too that the only common ancestor that my team, the shell team, and the kernel team shared was the root.
So in addition to the above problems with decision-making, each team had no idea what the other team was actually doing until it had been done for weeks.
The end result of all this is what finally shipped: the lowest common denominator, the simplest and least controversial option.
I have no idea how much of the rest of Vista ended up like this. I think (indeed hope) my team was a pathological case; unfortunately it's a visible one.
> > Girava la storiella del team che ha ridisegnato il bottone "shutdown" di Windows Vista. Non mi ricordo piu' i dettagli, ma in totale si parlava di diversi anni-uomo

>
> Secondo me i loro team per la grafica sono composti dai nipotini dei dirigenti. Eta` media: 15 anni.

Trovato (Sito con qualche problema)
http://moishelettvin.blogspot.ch/2006/11/windows-s...

The Windows Shutdown crapfest I worked at Microsoft for about 7 years total, from 1994 to 1998, and from 2002 to 2006.
The most frustrating year of those seven was the year I spent working on Windows Vista, which was called Longhorn at the time. I spent a full year working on a feature which should've been designed, implemented and tested in a week. To my happy surprise (where "happy" is the freude in schadenfreude), Joel Spolsky wrote an article about my feature.
I would like to try to explain how this happened.
I worked on the "Windows Mobile PC User Experience" team. This team was part of Longhorn from a feature standpoint but was organizationally part of the Tablet PC group. To find a common manager to other people I needed to work with required walking 6 or 7 steps up the org chart from me.
My team's raison d'etre was: improve the experience for users on laptops, notebooks and ultra-mobile PCs. Noble enough. Of course the Windows Shell team, whose code I needed to muck about in to accomplish my tiny piece of this, had a charter of their own which may or may not have intersected ours.
My team had a very talented UI designer and my particular feature had a good, headstrong program manager with strong ideas about user experience. We had a Mac [owned personally by a team member] that we looked to as a paragon of clean UI. Of course the Shell team also had some great UI designers and numerous good, headstrong PMs who valued (I can only assume) simplicity and so on. Perhaps they had a Mac too.
In addition to our excellent UI designer and good headstrong program manager, we had a user-assistance expert, a team of testers, a few layers of management, and me, writing code.
So just on my team, these are the people who came to every single planning meeting about this feature:
•1 program manager
•1 developer
•1 developer lead
•2 testers
•1 test lead
•1 UI designer
•1 user experience expert
•--
•8 people total
These planning meetings happened every week, for the entire year I worked on Windows.
In addition to the above, we had dependencies on the shell team (the guys who wrote, designed and tested the rest of the Start menu), and on the kernel team (who promised to deliver functionality to make our shutdown UI as clean and simple as we wanted it). The relevant part of the shell team was about the same size as our team, as was the relevant part of kernel team.
So that nets us an estimate -- to pull a number out of the air -- of 24 people involved in this feature. Also each team was separated by 6 layers of management from the leads, so let's add them in too, giving us 24 + (6 * 3) + 1 (the shared manager) 43 total people with a voice in this feature. Twenty-four of them were connected sorta closely to the code, and of those twenty four there were exactly zero with final say in how the feature worked. Somewhere in those other 19 was somebody who did have final say but who that was I have no idea since when I left the team -- after a year -- there was still no decision about exactly how this feature would work.
By the way "feature" is much too strong a word; a better description would be "menu". Really. By the time I left the team the total code that I'd written for this "feature" was a couple hundred lines, tops. [edit: note that that are tons of other more complicated features that support this menu, like the control panel, the additional kernel work, etc., whose code was huge compared to mine. Note also that these features weren't, by a long shot, the only thing all these people were working on]
But here's how the design process worked: approximately every 4 weeks, at our weekly meeting, our PM would say, "the shell team disagrees with how this looks/feels/works" and/or "the kernel team has decided to include/not include some functionality which lets us/prevents us from doing this particular thing". And then in our weekly meeting we'd spent approximately 90 minutes discussing how our feature -- er, menu -- should look based on this "new" information. Then at our next weekly meeting we'd spend another 90 minutes arguing about the design, then at the next weekly meeting we'd do the same, and at the next weekly meeting we'd agree on something... just in time to get some other missing piece of information from the shell or kernel team, and start the whole process again.
I'd also like to sketch out how actual coding works on the Windows team.
In small programming projects, there's a central repository of code. Builds are produced, generally daily, from this central repository. Programmers add their changes to this central repository as they go, so the daily build is a pretty good snapshot of the current state of the product.
In Windows, this model breaks down simply because there are far too many developers to access one central repository. So Windows has a tree of repositories: developers check in to the nodes, and periodically the changes in the nodes are integrated up one level in the hierarchy. At a different periodicity, changes are integrated down the tree from the root to the nodes. In Windows, the node I was working on was 4 levels removed from the root. The periodicity of integration decayed exponentially and unpredictably as you approached the root so it ended up that it took between 1 and 3 months for my code to get to the root node, and some multiple of that for it to reach the other nodes. It should be noted too that the only common ancestor that my team, the shell team, and the kernel team shared was the root.
So in addition to the above problems with decision-making, each team had no idea what the other team was actually doing until it had been done for weeks.
The end result of all this is what finally shipped: the lowest common denominator, the simplest and least controversial option.
I have no idea how much of the rest of Vista ended up like this. I think (indeed hope) my team was a pathological case; unfortunately it's a visible one.
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
Scritto da: Renton Thurston
> Grandissima Apple!
>
http://punto-informatico.it/3602288/PI/News/foxcon... 
Dimostri poco tatto nel postare una notizia del genere quando yoda ancora non ha un lavoro
> Grandissima Apple!
>

Dimostri poco tatto nel postare una notizia del genere quando yoda ancora non ha un lavoro
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
L'innovazione di questi 5 anni e' sotto gli occhi di tutti !


Ogni anno un modello totalmente rinnovato, un balzo avanti rispetto al predecessore !

Ogni anno un modello totalmente rinnovato, un balzo avanti rispetto al predecessore !
`"la realta' non e' cosi' terrificante come vogliono farti credere" - Giambo ` - Wakko che cita Giambo
