Forum Inutile
A Declaration of the Independence of Cyberspace
https://projects.eff.org/~barlow/Declaration-Final...
https://projects.eff.org/~barlow/Declaration-Final...
Forum Inutile
Il titolo non c'entrava 
An Analysis of Anonymity and Ephemerality in a Large Online Community
http://people.csail.mit.edu/msbernst/papers/4chan-...

An Analysis of Anonymity and Ephemerality in a Large Online Community
http://people.csail.mit.edu/msbernst/papers/4chan-...
Forum Inutile
- Scritto da:
> Sorry, we are unable to retrieve the document for
> viewing or you don't have permission to view the
> document.
http://www.examville.com/examville/More%20Secrets%...
Forum Inutile
- Scritto da: alex.tg
> Una table?
> Ma perche` non ha usato i div?

Perché semanticamente è corretto usare una table quando c'è la necessità di mostrare dei dati intabellati. NON PER FARE IL LAYOUT
Forum Inutile
Nobody tells this to people who are beginners, I wish someone told me. All of us who do creative work, we get into it because we have good taste. But there is this gap. For the first couple years you make stuff, its just not that good. Its trying to be good, it has potential, but its not. But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you. A lot of people never get past this phase, they quit. Most people I know who do interesting, creative work went through years of this. We know our work doesnt have this special thing that we want it to have. We all go through this. And if you are just starting out or you are still in this phase, you gotta know its normal and the most important thing you can do is do a lot of work. Put yourself on a deadline so that every week you will finish one story. It is only by going through a volume of work that you will close that gap, and your work will be as good as your ambitions. And I took longer to figure out how to do this than anyone Ive ever met. Its gonna take awhile. Its normal to take awhile. Youve just gotta fight your way through.
-- Ira Glass
-- Ira Glass
Forum Inutile
- Scritto da:
>
> - Scritto da: Svyatopolk
> > Essential JavaScript Design Patterns For
> Beginners
> >
> http://www.addyosmani.com/resources/essentialjsdes
>
> è un tentativo di sbolognamento della
> manutenzione dello
> scriptone?
Quello l'ho già fatto da un pezzo, andrebbe riscritto come si deve ma la voglia è poca.
>
> - Scritto da: Svyatopolk
> > Essential JavaScript Design Patterns For
> Beginners
> >
> http://www.addyosmani.com/resources/essentialjsdes

>
> è un tentativo di sbolognamento della
> manutenzione dello
> scriptone?
Quello l'ho già fatto da un pezzo, andrebbe riscritto come si deve ma la voglia è poca.
Forum Inutile
Essential JavaScript Design Patterns For Beginners
http://www.addyosmani.com/resources/essentialjsdes...
http://www.addyosmani.com/resources/essentialjsdes...
Forum Inutile
Fonte: http://www.designyourway.net/blog/resources/31-css... 

/***** Selector Hacks ******/
/* IE6 and below */
* html #uno { color: red }
/* IE7 */
*:first-child+html #dos { color: red }
/* IE7, FF, Saf, Opera */
html>body #tres { color: red }
/* IE8, FF, Saf, Opera (Everything but IE 6,7) */
html>/**/body #cuatro { color: red }
/* Opera 9.27 and below, safari 2 */
html:first-child #cinco { color: red }
/* Safari 2-3 */
html[xmlns*=""] body:last-child #seis { color: red }
/* safari 3+, chrome 1+, opera9+, ff 3.5+ */
body:nth-of-type(1) #siete { color: red }
/* safari 3+, chrome 1+, opera9+, ff 3.5+ */
body:first-of-type #ocho { color: red }
/* saf3+, chrome1+ */
@media screen and (-webkit-min-device-pixel-ratio:0) {
#diez { color: red }
}
/* iPhone / mobile webkit */
@media screen and (max-device-width: 480px) {
#veintiseis { color: red }
}
/* Safari 2 - 3.1 */
html[xmlns*=""]:root #trece { color: red }
/* Safari 2 - 3.1, Opera 9.25 */
*|html[xmlns*=""] #catorce { color: red }
/* Everything but IE6-8 */
:root *> #quince { color: red }
/* IE7 */
*+html #dieciocho { color: red }
/* Firefox only. 1+ */
#veinticuatro, x:-moz-any-link { color: red }
/* Firefox 3.0+ */
#veinticinco, x:-moz-any-link, x:default { color: red }
/***** Attribute Hacks ******/
/* IE6 */
#once { _color: blue }
/* IE6, IE7 */
#doce { *color: blue; /* or #color: blue */ }
/* Everything but IE6 */
#diecisiete { color/**/: blue }
/* IE6, IE7, IE8 */
#diecinueve { color: blue\9; }
/* IE7, IE8 */
#veinte { color/*\**/: blue\9; }
/* IE6, IE7 -- acts as an !important */
#veintesiete { color: blue !ie; } /* string after ! can be anything */
Arricchimento culturale in Svezia
Ad
https://www.breitbart.com/europe/2019/01/04/patient-placed-in-quarantine-after-suspected-ebola-case-in-sweden/
The Emergency Room of a Swedish hospital was closed down Friday morning after a patient recently returned from Africa arrived vomiting blood, a possible symptom of the deadly and contagious Ebola virus.
Forum Inutile
- Scritto da: Daisuke Niwa
>
> - Scritto da: Svyatopolk
> > - Scritto da: Daisuke Niwa
> > >
> > > - Scritto da: Svyatopolk
> > > >
> > >
> >
> http://gameinternals.com/post/2072558330/understan

> > >
> > > WOW!

> >
> > Hai letto questo sul fantasmino rosa?
> > At least, this was the intention, and it
> works
> > when Pac-Man is facing to the left, down, or
> > right, but when Pac-Man is facing upwards, an
> > overflow error in the games code causes Pinkys
> > target tile to actually be set as four tiles
> > ahead of Pac-Man and four tiles to the left of
> > him.
> >
> > E' stupefacente la complessità di un giochino
> > come pacman, i fantasmini hanno una logica di
> > attacco di gruppo a ondate, inoltre ogniuno
> segue
> > una sua particolare tecnica diversa dagli altri
> > tre; il dettaglio di ogni fantasmino è descritto
> > verso fine
> > articolo.
>
> Non spoilerare!

Segnati l'urlo del blog, perché l'autore ha detto che l'ha appena aperto e ha intenzione di farne altri sulla stessa linea.
Forum Inutile
- Scritto da: Daisuke Niwa
>
> - Scritto da: Svyatopolk
> >
> http://gameinternals.com/post/2072558330/understan
>
> WOW!

Hai letto questo sul fantasmino rosa?
At least, this was the intention, and it works when Pac-Man is facing to the left, down, or right, but when Pac-Man is facing upwards, an overflow error in the games code causes Pinkys target tile to actually be set as four tiles ahead of Pac-Man and four tiles to the left of him.
E' stupefacente la complessità di un giochino come pacman, i fantasmini hanno una logica di attacco di gruppo a ondate, inoltre ogniuno segue una sua particolare tecnica diversa dagli altri tre; il dettaglio di ogni fantasmino è descritto verso fine articolo.
>
> - Scritto da: Svyatopolk
> >
> http://gameinternals.com/post/2072558330/understan

>
> WOW!

Hai letto questo sul fantasmino rosa?
At least, this was the intention, and it works when Pac-Man is facing to the left, down, or right, but when Pac-Man is facing upwards, an overflow error in the games code causes Pinkys target tile to actually be set as four tiles ahead of Pac-Man and four tiles to the left of him.
E' stupefacente la complessità di un giochino come pacman, i fantasmini hanno una logica di attacco di gruppo a ondate, inoltre ogniuno segue una sua particolare tecnica diversa dagli altri tre; il dettaglio di ogni fantasmino è descritto verso fine articolo.
Black Woman Destroys White Privilege Myth
Ad
https://www.youtube.com/watch?v=pbccGbPKwok
Femmina nera onesta ci spiega il concetto del "white privilege"
